
--- Commission Information ---
Scroll down for References images
-Note that some may be NSFW-
Check my Discord for commission pings
I focus mostly on Skin mods - tattoos, scars, freckles, moles and other cool anomalies on the skin.
This can be either on the body or on the face.Male, female and everything in-between accepted - as long as it has the correct permissions.
I only work on The Body & Bibo+ by Tsar and Illy & HR3 by Rayrei
Please consider supporting these creators.
★ Scars -I specialize, and enjoy, more 'semi realistic' scarring, than anime/manga style - but happy to take on anything.
I use real life reverences of different types of scars - from atrophic, keloid, hypertrophic and contracture - and interpreting them to suit the style of the game.
More 'over the top, anime like' im willing to do, also, but any anime references are very helpful as they don't behave or 'work' like realistic ones do. It often does not translate well in 3D on a realistic body.
If you dont have personal art pieces of your character, then I usually give a blank template for yourself to draw on, to give me more precise detail of what you'd like the finished skin to look like.★ Tattoos-
Have realistic expectations - I am not a miracle worker. Im not prepared to hand draw full tattoos. I just dont have time for that. Please give me as many picture references as you can to be applied onto your character, or at least a good idea so I may find one myself. While some tattoo mods out there are unrealistically vibrant at times - I aim to make it look as realistically applied to the skin as possible.
If you are looking for something entirely custom and drawn from scratch, then its best to reach out to others.★Freckles & Moles -
Using a blank template, describing or providing references of where you'd like them to be applied, colouring, how soft or heavy you want them ect.★Other cool anomalies -
Always willing to hear ideas. Tempered flame scars was never in my mind, but when the client came at me with the idea of 'scars from being hit by magic', I had to improvise! Sometimes stuff happens and sometimes good things come out of it. Im open.★Skin 'overlays' & changes to Body Hair -
As seen in my screenshot packs, I can create dirt, grime, blood, wounds, bandages etc for skin commissions, if you have something specific in mind.
Also any changes to Body Hair, if any.★Gear Mashups -
I can mash up max 4 pieces of gear together, on any gear slot (Eg: 4 body pieces, 4 ear pieces ect). You will need to tell me what gear you'd like mashed together. Be open minded as some things that would look good on paper do not always work in practice.
Can also be fitted to a choice of body (except those that are centred around unrealistic/overly large body parts/shapes)
Pricing
★ Skins - Face or Body
Depending on the level of work, detail and time it takes to finish then price can vary from $15-60+
Any additional 'overlays' (as seen in my screenshot packs blood/dirt/bandage, bruises ect) $3-5+ each depending on the detail.
3 free changes allowed once the skin is finished - I will keep you updated throughout the process to allow chances for changes.
A body template will be provided for you to draw on and give me the best example of what you are looking for, if you lack any artwork/references of what you want.
Note - If you are seeking scars, best results come from designs that are smaller. The bigger/wider the scar is, the less detail it will have and the more awkward it will look.
Base skin will be supplied, as well as transparent overlays so you can put your commission on top of any future skins should you change.It would be helpful for you to provide the skin tone you use for your character, as well as the race, as skintone varies from race to race.
This will allow me to make scars that suit your characters skin tone better.
★Gear Mashups/Combining pieces
Price - this can vary on how complex the job is but the following is a guess..
2 items - $10
3 items- $13
4 items - $15This will include being upscaled to the Bibo+/TBSE body of your choosing.
Please note-
★I do not work on the T&F3 body. The creator also does not allow private commissions.
★Skin mods will warp on larger body sizes, as body parts were not intended to be that size for the texture.
★I do not upscale or gear mashup to 'fetish body' sizes. Im afraid im just not prepared to take extra time to make clothes fit inflated breasts, butt and thighs.
★If I feel your request is too complex, or will take me more time, I may decline. As the time it will take could exceed what im happy to charge.
Tutorials & Tips
Texture help video tutorial to accompany the switch to DIY texture kits
as per the permission changes by Tsar & Bizu in February 2025.
Written guides also below.
>> Anyone can use these kits. It will take you 5 minutes <<
Make sure you have downloaded GIMP 3.0 if you are using it
How to use overlays/DIY Kits -
Scars, tattoos, burns ect
Face Texture Mods-
...
How to use the Dev kit
This guide uses Scar overlays, but the same steps work for any overlays - tattoo, burns, blood textures ect.This guide will cover the basic steps of editing these overlays for a custom texture, and how to install it.
This guide will be using GIMP
I do recommend using Photoshop
Click the tutorial images to enlarge them
Start with the Diffuse
Images show TBSE, but the same steps are used for Bibo+.
The Diffuse is the 'skin' of the model.

Its going to look much like this. The folders for each option is on the right. The eye means its currently visible. Clicking it will make it hidden.

Clicking the plus next to the folder name opens the folder into a drop down. Minus closes it again. Here you can click your chosen choices by clicking the space where the eye would be for that layer.
FYI - The Retexture Diffuse contains extra blushing around the muscle structure, knees, elbows, collarbones, and contains subtle veins across the skin. This is optional and interchangable. If you want to use regular TBSE Diffuse but would like the texture from the Retexture normal, then you can use these together.You will also need to make sure that whatever overlays you are using - Scars, tattoos, body hair ect, is above the Diffuse layer.
Diffuse - Body hair
There are two ways of approaching the body hair -
'Easy' & 'IG Hair colour'.The easy way is for those who want the easy way out or want their characters body hair colour different from their hair colour.IG (In game) Hair colour will keep the body hair the exact colour of your characters head hair colour. It requires 3 textures to work.I'll cover the easy way first.

Selecting body hair will have it appear white. characters hair colour. We are going to change this to the colour you wish. Have the body hair of choice selected in the layers

On the tool bar - click Colors then Colorize

The colorize window will appear. Clicking on the 'Color' bar will bring up another window. Here you can select the color you want and it will reflect on the body hair. Tweak it to your liking. Press okay, then okay again the colorize box.

The body hair will now be the colour you want it to be in game.
For IG Hair colour, simply leave the layer as is. It should be pure white. This is what will be reflecting your characters hair colour in game, however you will need extra steps to get it to work.
Saving your diffuse
Once you are finished with your custom Diffuse we now need to save it for use.

On the tool bar - Click 'File' then 'Export as...'

A new window will appear. Click the plus next to 'Select File Type' for the drop down. Scroll until you find PNG and click it. Name your texture at the top of the window then click 'Export'. Save it in an easy place for later installing through Penumbra.
The default save settings will be fine
Next comes the Normal
Open up the Normal file in the Dev kit folder. AuRa has been separated for ease of access. AuRa will be its own section as their textures are a tiny bit different.A 'Normal' is the blue texture that goes 'under' the diffuse to give it faux depth.

It is laid out the same as the Diffuse file. Its simply a case of choosing your desired muscle definition, in either base TBSE or my retexture. Midlander normals cover Midlander, Miqo'te, Elezen and Viera. Highlander and AuRa have separate ones.

When choosing your options - you must make sure that the overlay options match the texture you've chosen. Choosing differently will create graphical outline errors as the shades of blue in the normal will not fit correctly.

Resulting in obvious errors in the texture

When instead it should be seamless with the Normal.
If you have other overlays that effect the normal, you can lay them here. Bare in mind the two overlays may clash in places. If this happens, you will need to use the Eraser tool to clean up where they overlap.
Normal - Body hair
You will need to use the same body hair options as you used on the Diffuse - eg: If T3 is on the Diffuse, then you will need to use T3 on the normal.
The folders contain 2 layers - a color layer and a normal layer.If you are choosing the 'Easy way' for body hair, make the 'Colour' layer hidden, and keep the Normal. This will remove the 'yellow' colour from the body hair.
Or alternatively, if you don't want the faux depth on your texture and would prefer the hair to be 'flat', you can skip this part all together and leave the Body hair layers hidden.For IG Hair colour - Make your body hair option visible, with both 'color' & ' Normal' visible. This will make the body hair layer yellow.
AuRa Normals
AuRas normal textures are slightly different. They require an 'Alpha' Channel for the scales. Without this Alpha channel, the scales will be influenced by your characters hair colour, resulting in mismatched scales.The folders are set up in the same way, and requires all the above steps as usual.
When you are ready to save, you need to carry out one extra step.
Saving your Normal
Once you are finished with your custom Normal we now need to save it for use. It works the same as before -

On the tool bar - Click 'File' then 'Export as...'

A new window will appear. Click the plus next to 'Select File Type' for the drop down. Scroll until you find PNG and click it. Name your texture at the top of the window then click 'Export'. Save it in an easy place for later installing through Penumbra.
For Midlander bodies & Highlander, default settings are fine.
However, AuRa players will need to make sure that the settings match this image, so the Alpha Channel can be carried into the texture.
Last is the Mask
The raw Mask files have been provided for ease of access in the 'Masks' folder.
If you used the easy way body hair option, you just need to use Base TBSE or TBSE Retexture. Do not use a body hair mask.
The mask is what colours it your characters hair colour, and since you have already coloured it the way you wish - there is no need for it.





















